![]() Before you know it, one mod turns into 10, turns into 30, turns into 'x'. You decide to try another anim replacer to oomph up a different aspect of your character's actions and you are pretty satisfied with yourself. ![]() You have been using a an animation replacer for a while now and honestly, it just doesn't feel right anymore. But imagine a scenario, and this is for just an average gamer. I'm sure many who have frisked through the description have seen the names of the mod assets used for my project and must be thinking this is merely a port of those Oldrim mods for SSE, surely anyone could do that. I think I will take this as an opportunity to clarify my role here once and for all. What is it that I actually do? (For this mod I mean) Meanwhile, if you have any ideas or requests for any particular Themes or Builds, do let me know. Will upload as soon as I have the blessings of the Oldrim authors (fingers crossed). I am currently working on several "Themed" compilation updates for different character builds. ![]()
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